Hmm... The title screen is really polished, and it looks really good! Then you get into the game, and the movement mechanics are pretty good, the classic crouch, bounce, and slide, the sorta classic kit and caboodle. For me, though, the absolute best bit was the grappling hand. It was very satisfying to fling myself through the areas (highly out-of-bounds as well) at enormous speeds. Despite the fact that there wasn't tons of game here, that mechanic kept me around for a little while. I'd say if you were to continue making this game, that would be an aspect that would be really neat to focus a bit more on, that mechanic is really fun to use!