The best presented game I've played yet, everything is polished aesthetically and gamefeely. The jump feels solid and I like the little flip on double jump.
I got so far and seeing the beginning of the game again made me leave, I had the exact same thought as someone said below, "no checkpoints is criminal". It's an easy fix to lessen a lot of frustration. I also feel like the theme is original, but mechanically it's no different from anything I've played before, there's definitely opportunity to expand on what a player playing an octopus might be able to do. Would love to see how future development goes, really nice work making this look and sound like a paid product!