Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This looks amazing, my only thought, and this would add a lot of extra work, is that due to the nature of her being such high detail, it feels like she would have to have unique sprite work done for left and right facing actions. That way her sword and shield stay in the correct hands. But so far, seriously amazing work.

Regarding that point, we've retained the traditional 2D action game mechanic where the character retrieves their sword and shield mid-turn, so please accept that as our justification.

Otherwise, all resources would double, making production practically impossible.

(+1)

Pico is basically trying to say:  instead of redrawing everything to correct it, you accept that in the game world she switches hands when she turns. Thanks!

(+1)

I gathered that much lol. Still looks great. It was just the first thing that came to mind due to how detailed she is. I’m fully aware that it would basically double the time to complete the whole sprite sheet to do that lol.