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(1 edit) (+2)

So, while I'm waiting for the USB issue to hopefully be resolved, I've decided to do a different voting poll relating to BFNS Ultimate in the meantime prior to the upcoming map layout voting ones for Beta 1.

It's about whether collected items should fly towards the player or fade out when clicked on rather than instantly disappearing, and you can find the poll on X/Twitter here.

It runs for a week, and once the voting is done, the winning option will be implemented into the test floor to make sure it will work properly in actual gameplay floors, and it's all about improving the experience and making it more polished compared to what the Alpha versions were like, with more animations/etc to make floors feel more alive/interesting, and music might play in certain rooms like classrooms as well.

Also, as a side note, I might find some way to implement these "balloon arts" I recently drew when I was bored into BFNSU at some point, maybe in some party themed secret/floor/minigame, with the "Baldloon" baldi balloon being a reference to the "SpoopBalloons" from Baldi's Basics Birthday Bash.



(+1)

So far it looks great! I’d vote for the items flying toward the player, because in real life, you’d basically grab it close to yourself!

Also, very cool balloons!

(1 edit) (+1)

Thanks! Even though I mostly do digital art like creating graphics for thumbnails/games/etc and whatnot, I do some drawing in real life too like the balloons show.

Also, I personally like the idea of items flying towards the player when they're collected as well, though the voting poll is currently tied, so I'll have to end up seeing which option players would prefer once it's finished in about a week.

The winning option would become the one active in customization settings by default, though the other fade out or maybe the old instant disappear could be included as options to select from as well, so players could choose which one they want active.

I much prefer objects that fly directly towards the player, as more animations look better; if the object disappears like in the Alpha, it feels empty and lifeless.