Yeah. I'm glad I decided to change that old Adventure Mode concept for the better as well.
And throughout BFNSU's long development, there's been a lot of other concepts and ideas that have come and gone, so maybe after BFNS Ultimate is fully completed, I'll do a video called "The BFNSU That Could Have Been..." detailing some of those for people interested in seeing what BFNSU could of ended up being like if certain things had been done differently.
Though for now, the development focus is on the test floor, and preparing for the upcoming map voting poll as well, which will include layouts for the Main Menu and first 3 Adventure Mode floors (and their associated chill zone/secret floor map layouts as well since those will be seperate, connected levels from the main floors), since that's how many of the 10 total main Adventure Mode floors Beta 1 is currently planned to include.













































































