The difficulty curve is abnormally steep, and the gameplay feels a bit off. Still, I can see the creator has great ideas—keep up the good work!
Viewing post in Lil Dipper jam comments
I plan on working on the game a little after the jam, so I’ll probably implement a horizontal air speed variable and slow it down a little.
I did limit the gravity. It was even more ridiculous at one point. I’ll definitely see how it feels reducing the limit further.
I really appreciate the feedback! I’ve got plenty of things to tweak now with the movement, and I already planned to make easier levels. <3