Thank you so much for the feedback — I really appreciate it! 😊
We ran into a few last-minute issues getting the build uploaded: the project ended up being too large, and we had to spend a chunk of time doing emergency optimizations… classic game jam life 😅
The funny part is that a lot of what you pointed out (clearer tutorial, the ports, upgrades, and even keeping the ambience playing over the intro text) has already been reviewed and adjusted on our side — but we didn’t manage to get that updated version into the final jam upload.
As soon as the jam ends, we’ll post an update with those improvements. If you’re up for giving it another try afterward, I’d genuinely love to hear your thoughts and see if the experience feels smoother and clearer. Thanks again for taking the time to write this!