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I think there's an interesting game here, but I found it hard to determine if I was getting close to a puzzle solution (or even what the goal of each level was?). I think a little bit of text explanation for new elements would have gone a long way. I initially thought I had to get all pigs in the pen, but I won a level or two by just shooting a single pig through the pen. Not sure if that was a bug or an intended solution but it left me a little confused as to what I was doing besides randomly shooting the pigs toward the goal and hoping something would work out.

The pigs and physics were very cute, regardless!

Thanks for the detailed feedback, the goal we had in mind is to get required types/elements of slime (cats) into the goal pen which we displayed on the top right of each level. We opted out of text descriptions to keep a simpler experience and design overall where players would have to use their intuition and a few tries of figuring out the main mechanic to really get going!
Also yeah, some levels were simpler as we kinda put them together last minute, we had just enough time to get a somewhat working build with all the basic mechanics we wanted to display.

Thanks for the kind words and feedback, we will consider it all for our next games :)