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Hello, thanks for submitting your game and letting me play! Good job on finishing. I think the concept of a tree cutting roguelike is neat. But the upgrade for increasing the chopping rate makes the game harder and you have to move faster to either side. (Maybe this is what you were going for, i.e. upgrades make the game harder) I think the idea might be better as a flappy-bird like where you have to move side-to-side while avoiding branches and the game gets faster as you go and you aim to survive for as long as possible. It wasn't immediately clear what a lot of the other upgrades and cards did. I saw a few rotten sections, but it wasn't clear to me what a rotten section does or a beehive does etc. I hope my feedback makes sense on some level.

I should thank you for playing the game) Thank you for ideas and suggestions! Rotten blocks take wood from you and if you chop a beehive you take damage, you can check blocks descriptions by clicking button in down right corner, should've make better visual clues though. This is a really valuable feedback, thanks!