Like the idea but I feel like the speed gain being based on how fast you tap the buttons is a bit questionable. If it was based on keeping a rhythm I think this would be a lot more comfortable to control.
sometimes there's a speed bug the first time you launch the game, when it's running at the right pace, it feels great! But unfortunately, I missed that bug on the final version. Thanks for playing!
Nice! Yeah, It's an unreal bug that causes engine settings to not be applied when set. there's a work around, but I forgot to do it until the day after submissions, but at least it's something that's still fixable with a restart