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(+2)

I really love that you added a loading screen. The animations and graphics feel very smooth. Some obstacles in the game may seem difficult at first, but they are just parts that take time to master. The fact that it jumps and dodges while I hold it down is a great detail.

Even in its current form, it's a rare gem of a game that I wouldn't have guessed was made in just two days when I saw it online and played it. Great work, well done.

(+2)

To be honest, the loading screen is Godot's default. I just changed the photo in the project, but I'm glad it turned out well.

It's very difficult to adjust the difficulty in these games! I've been playing games practically my whole life, so I have a less steep learning curve. It happens when friends or colleagues try the game while I'm testing it and they say, “Hey, this is too complicated.” Obviously, this is an excuse because what I really need is more experience making games. I'm happy because I think that in this case, I made something that you can easily learn from your mistakes, and even someone who isn't familiar with the genre can enjoy it and reach a score of 500/700, which is about one minute of gameplay.

Anyway, I got sidetracked. Thank you very much for trying our game and calling it a gem. It makes me very happy.