To be honest, the loading screen is Godot's default. I just changed the photo in the project, but I'm glad it turned out well.
It's very difficult to adjust the difficulty in these games! I've been playing games practically my whole life, so I have a less steep learning curve. It happens when friends or colleagues try the game while I'm testing it and they say, “Hey, this is too complicated.” Obviously, this is an excuse because what I really need is more experience making games. I'm happy because I think that in this case, I made something that you can easily learn from your mistakes, and even someone who isn't familiar with the genre can enjoy it and reach a score of 500/700, which is about one minute of gameplay.
Anyway, I got sidetracked. Thank you very much for trying our game and calling it a gem. It makes me very happy.