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WOW. What an underrated game. This feels like it takes a lot of inspiration from stuff like Hyperdemon and Devil Daggers, but this is like SUCH a cool twist on it. The water bending, the like actual graphics, the atmos, the weird, albeit, hard to read orthographic camera...

So much hidden tech, the little bomb, the like combos, CRAZY work.

Seriously I need a steam release of this or something

thanks so much for this glowing review! it sounds like you had the intended experience :) 

as for steam releases there are links in the credits screen where you can follow my work! my biggest project right now is arcade2000, a site which intends to bring together multiple games like this (from other devs too, not just me) in the best online scorechart system ever. my interactive freeware site is ultimatewalrus,com and if you really want more content similar to Kersploosh! you can check out Vertabyss and Vertico which are the first two games where i was figuring out this 3D submarine control scheme. (i did not reuse their code for the jam as they were different engines, but i did iterate on their design).

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These are all so crazy, I've been going through all your freeware stuff right after playing this game. I needed to see more from you, and I am like absolutely blown away by the variety and ingenuity in them!