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Thanks for checking it out. RE not being able to aim while shooting, are you talking about the player turn radius limiting when you lock a target? It's probably too small of a radius right now but the bullets will shoot down the line off the nose cone. Anyway yeah, def in a tech demo state :-) Already made a lot of improvements since last night but this will probably take another week to get to a good state.

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So maybe it’s just web build jank, but on keyboard and mouse I wasn’t able to controll my camera at all while shoooting with left click. It makes the game feel a little stiff especially with how much you have to lead in your shots.

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I'll have to look into that, these browsers all behave wacky with their control schemes on different systems so the pointer lock was probably overriding your mouse somehow. Was amazed it even ran as I had so much debug crap still like on the cloud shaders making it unnecessarily heavy. 

No worries man, if you took a look at the code for my game you’d probably have a hearty attack and die on the spot lol