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(+1)

I'll have to look into that, these browsers all behave wacky with their control schemes on different systems so the pointer lock was probably overriding your mouse somehow. Was amazed it even ran as I had so much debug crap still like on the cloud shaders making it unnecessarily heavy. 

No worries man, if you took a look at the code for my game you’d probably have a hearty attack and die on the spot lol