The post processing does get quite strong when you get into a chase so you generally wanna have a rough idea of where you are going, also FPS mostly shouldn’t really affect it, although there is a shader that I made which is kinda like motion blur, you could see that, and it might be too strong on smaller FPS so if it was being too blurry and stuff that might be an FPS thing, my bad :/
Also never really noticed the character really locking into a direction when I was testing it, I don’t know if that’s another bug or FPS related or just something I never noticed. There is a video on the page too if you wanna just see some gameplay.
Thanks for the review by the way.