Thanks! The color shift is an animation applied to the URP post processing in Unity, I have 2 post processing profiles in the scene, and the animation just puts the weight of the other profile to 1 and back to 0. Also I did realize the timer is a bit annoying at times, but I couldn’t figure out a way to improve it during the limited time we had..
ObraDev
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I’m not sure how you weren’t able to notice the timer, and yes, I am aware that it is a bit annoying. The second level is accidentally really hard to complete. I don’t know if you ended up getting past it, but the following levels focus more on the puzzle aspect, I could probably have added some sort of warning for the lasers but I really didn’t have time to add that too. Also, there are sound effects, maybe you were unable to hear them because of your volume settings. I was thinking of adding independent sliders for music and sound effects but, once again, time was limiting and this was already pretty ambitious for me as is. Thanks either way!
Great Game!
The Gameplay is top tier. I loved this, so exiting, yet so simple!
Only issues I see are that the UI is not scaled correctly on all resolutions!! You can easily fix this by using the Anchor Snap asset from the Unity Asset Store. Also, there is no leaderboard so I'm just going to say it, my score was 30...
Good job!
That was absolutely intended. At first the camera would just copy the position and it would look really bad so I changed the camera follow script and also added acceleration to the player. This also makes the game slightly harder as you can't go too fast and you have to control your movement.
Also Joystick mode does not have this problem, so you can use it if you want.