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The big cat was really funny. The game’s atmosphere is mysterious and humorous at the same time — great work on that. My main issue was with the controls. I was hoping to move the camera without needing to hold the mouse button, more like a classic third‑person controller. Overall, it’s an interesting game with a lot going on.

Thanks for playing! Yea my controls inspiration was MMO gameplay / jumping puzzles, so the player controller is almost a 1:1 recreation of how you control players in World of Warcraft, for example. It also enables you to do tricky jumps with dash and retreat, as you can jump, dash towards the camera, then flip 180 with a double mouse click to face away from where you want to retreat up to, etc.,