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NailerZ

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A member registered May 03, 2023 · View creator page →

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Very fun, almost lost me in the beginning, I felt like I was too weak to make any starting progress, but once I picked it up it was fun! Played until I had almost every unlock. I'm curious how you did your levels? I didn't notice if there were fully repeating segments, prefabs with random spawn points that stitched together to make the endless corridor? Very cool effect in any case, and the art reminds me of Katamari!

oh no, hahaha, you lost me on the fifth clue, funny and appropriately frustrating.

Great art style, music, sound effects. I think this would make for an interesting multiplayer game haha, choosing to try and commit to long words, shoot out short words, etc., played several levels and got B ranks! Nice work!

Great music and art, the concept is pretty wild haha, I kind of figured out what was going on before reading the description, and then was like "wait is that what's happening" yup snake tonguing the brain. Sorry about the bug, made it up to the progression halt! Nice work, great art - we had a cat named smudge!

I couldn't seem to get grapple to work in the web version? The presentation is excellent though, very unhinged, very Newgrounds era. Nice work!

I had some trouble picking up the controls, and ended up getting lost in the 4(?)th level (red level). I liked what I played though! Definitely felt like some opportunity for practice and skill expression, nice job, I hope some other gamers push it to its limits!

I wielded the slick-ometer and cleared every level! Very fun. Level 2 needs better signaling for the pipes, and level 3 I think needs a slight decline, I learned a bit late that you can continue to jump slide to build speed. Other comments bring up good points - reminds me also of blood thief but with its own twist. Nice work, cool art!

I wielded the slick-ometer and cleared every level! Very fun. Level 2 needs better signaling for the pipes, and level 3 I think needs a slight decline, I learned a bit late that you can continue to jump slide to build speed. Other comments bring up good points - reminds me also of blood thief but with its own twist. Nice work, cool art!

I ended up getting stuck having to jump across the 5 narrow parallel walls high up in the city. I like the slicked back robot design and movement! I agree with other comments I couldn't tell if I was going the right way or going out of bounds at times. Nice work, slick!

I'm coming for those bones... thanks for playing!

The cat goes BIIIIIG MODE! Thank you for playing!

Very impressive art and slick controls!

My favorite kind of reviews, hahaha: "This game made me uncomfortable and was hard to play. And that's a good thing!" hahaha. Thank you for playing!

tricked! lol, The survivor gameplay wasn't my first choice but was kind of a necessity for the time constraints of the jam. I had bigger plans for more of an RPG style experience, but it would have taken too much time.

Thank you for playing!

Thank you for playing! don't forget your training... this was just a simulation.

Thanks so much for playing! The cat's VA also appreciates it (my little orange guy was a very reluctant meower with a microphone in his face haha)

I really like the rain effects and low poly visuals! Best is 3.4km in 46s after 15m of playing or so, its tough! I think a fun variant would be crashing slows you down, but doesn't restart you, as you try to set a PB on a fixed distance / course. Nice work!

Cute! Love the seal and the game over screen. Couldn't quite figure out how to progress, was trying to boop the baby seals into the water but orcas kept attacking!

Very cool, wanted to use this but it is missing the textures, the included .mtl references textures hardcoded to your computer still and not included in the rar

I like the idea of the phases during your life, taking damage has a push your luck element! I also felt like dying to falls was pretty punishing though, would have been nice to not totally restart when I missed a jump

98s, 1 still alive! Cute, I liked the music a lot too. Nice work, RIP Worthington!

This is fun! I liked the idea and the execution, would enjoy playing a further polished version in the future!

Fun take, yea very moon cat-y! I couldn't get past the 3rd mushroom, I tried to jump to land safely on the mushroom, but couldn't align myself to reach it or the block above it.

Thank you! Kazam!

Thank you!

Thank you! Of course I had bigger ambitions for traps, more spells, enemies, etc., ... but game jams are short!

Thanks for playing!

Played on Chrome just fine. I liked the writing and the concept, but I didn't quite understand what happened when I hit "let go" and it brought me back to title. Nice work and congrats on completing and submitting!

Very charming, I liked the dialogue "And I just put a ring on it" made me actually laugh out loud. Nice game!

I really like the music and art, but I couldn't figure out how to play. I had 0 gold and didn't know what else I could interact with besides the slot machine? LMK what I'm missing and I can try again!

I really like the music and art, but I couldn't figure out how to play. I had 0 gold and didn't know what else I could interact with besides the slot machine?

Great visuals! It would be interesting to me though if there were no "right" answers... just a quota to meet, and your decisions affect your own morality and outcomes in the full game. This also gets around the tricky problem as a writer of taking stereotypes and determining if they are "positive" or "negative." great work, and for real, A+ character design very creative and cool

I like the art and theme! I also had trouble with the mushroom jumps, made it hard to progress, but I think you have good bones for a game here. I could also imagine other mushrooms having other effects to help you build a network of assists to finally make it through the game!

I like the art and theme! I also had trouble with the mushroom jumps, made it hard to progress, but I think you have good bones for a game here. I could also imagine other mushrooms having other effects to help you build a network of assists to finally make it through the game!

I got up to light speed, would have been nice to see a score at the end!

Very cute, reminds me of Katamari! Just a destruction playground with a score card and a great theme. Nice work

Very cute, reminds me of Katamari! Just a destruction playground with a score card and a great theme. Nice work

Grimmyly! Cute, nice work, I liked the interactions and music at the end