Very fun, almost lost me in the beginning, I felt like I was too weak to make any starting progress, but once I picked it up it was fun! Played until I had almost every unlock. I'm curious how you did your levels? I didn't notice if there were fully repeating segments, prefabs with random spawn points that stitched together to make the endless corridor? Very cool effect in any case, and the art reminds me of Katamari!
NailerZ
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Great music and art, the concept is pretty wild haha, I kind of figured out what was going on before reading the description, and then was like "wait is that what's happening" yup snake tonguing the brain. Sorry about the bug, made it up to the progression halt! Nice work, great art - we had a cat named smudge!
I wielded the slick-ometer and cleared every level! Very fun. Level 2 needs better signaling for the pipes, and level 3 I think needs a slight decline, I learned a bit late that you can continue to jump slide to build speed. Other comments bring up good points - reminds me also of blood thief but with its own twist. Nice work, cool art!
I wielded the slick-ometer and cleared every level! Very fun. Level 2 needs better signaling for the pipes, and level 3 I think needs a slight decline, I learned a bit late that you can continue to jump slide to build speed. Other comments bring up good points - reminds me also of blood thief but with its own twist. Nice work, cool art!
Great visuals! It would be interesting to me though if there were no "right" answers... just a quota to meet, and your decisions affect your own morality and outcomes in the full game. This also gets around the tricky problem as a writer of taking stereotypes and determining if they are "positive" or "negative." great work, and for real, A+ character design very creative and cool



