Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+4)

I'm working on Blend Battalion - A deckbuilding roguelike in the vein of Slay The Spire where your deck is a battalion of troops, and playing them as cards fuses them into the player character, empowering your attacks and abilities!

[Some of these screenshots are from seperate play sessions so numbers may not line up. the first will have a crt filter over it, the rest may not]



You use the power of intimacy and cooperation in order to beat back a mysterious condition called "Delta Degradation" that has turned people who are isolated and alienated into strange monsters. The power of fusion will help cure your foes as you beat away their misery and head toward the source of the mysterious phenomena.

You plan out a turn by placing buddies from your battalion onto the turn timeline! Different buddies do different things and their merges will take different amounts of time.

Once you've planned out a turn, you hit go and it will play out. You can also see when enemies will attack on the timeline, and mousing over an event points to its according enemy.


As a turn plays out, units will jump into your character, merging with you.

You'll even grow in size as you merge with buddies during a turn!


 at the end of a turn, most buddies in your battalion who merged with you will leave to go rest (discard pile), though some will stay merged until a condition is met, such as buddies that give conditional buffs, or buddies that do particular strong attacks.

So far I've completed the foundation of a battle system, with modular handling of what enemies and buddies do when their actions are played so that later development may be easier. And now I'm working on a map screen with procedurally generated routes!

Sorry for the long post, I'm just very excited about making this silly little game for the gamejam! 

(+2)

Dang, that looks extensive! I thought I went too far in terms of content/mechanics bu tit seems some people here are even more ambitious than me! Good luck for your project :)

(+1)

I can definitely tell that you're excited about making this, it's really impressive how much you've got done and how good everything looks! And you've put the fusion theme into a fairly key part of the game, I had a lot of my own stuff pre-planned so I still don't know what exactly I'll do with the theme.

(+2)

Oh wow this looks phenomenal. Love the graphics and seems like a pretty ambitious project. Can’t wait to try it out!