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This game was really polished and juicy! The animations and style were well done.

One small bit of constructive feedback: It would be nice to be able to continue to move in a direction without having to button mash. Maybe its a skill issue but my hands were getting tired lol.

Thanks. That is some really good feedback, I struggled with that decision myself during development, as the ability to move continuously was introducing a loss of control or anticipation became harder, I was forced to use this method due to time constraints. Thank you for the feedback, in fact I agree, given more time, I’d prefer a more continuous movement or one that doesn’t require that much movement to ensure tactical moves instead of this near frantic headless chicken run it is right now :D.