Hi again, I think your mod has a problem with animals growth. On a save with your mod my chicken (didn't try other types yet) stay at the same age after sleeping but have 1 more month if I disable the mod before. I didn't use cattle/animals mods which are known to produce this bug.
Less important, actually vegetables can perish before really existing. Typically, if you want to produce many differents product in greenhouse/garden the "1 month" products will be lost before having a pallet (I know, I could reduce the litters of pallets but well... and increasing the lifetime of these products would kill the spirit of your mod itself). So if you have an idea to limit the mod to "non growing" items it would be nice.