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(1 edit)

I can't play it :(

Thanks so much for visiting my game! I'm sorry you weren't able to play it! I'm unfamiliar with this error, but did a little digging and found some troubleshooting tips that may resolve this on your end.  I hope one of these work for you. Alternatively, if you don't feel it worth the hassle, I completely understand as well. Appreciate you!

1. Hard refresh the page

Sometimes the browser caches an incomplete version of the build.

  • Windows: Ctrl + Shift + R

  • Mac: Cmd + Shift + R

Then try launching again.

2. Try a different browser (recommended)

Unity Web games run best on:

  • Google Chrome

  • Microsoft Edge

Browsers that often have issues:

  • Safari

  • Firefox (sometimes)

  • Mobile browsers

3. Disable ad blockers or script blockers temporarily

Extensions like uBlock, Privacy Badger, etc. can block Unity’s loader files.

Try disabling them just for the itch page and reload.

4. Open the game in an Incognito / Private window

This avoids cached files and extension interference.

  • Chrome: Ctrl+Shift+N

  • Edge: Ctrl+Shift+N

  • Safari: Cmd+Shift+N

5. Clear itch.io site data (if it keeps happening)

If the browser cached a broken build file, clearing site data helps.

In Chrome:

  • Settings → Privacy → Site Settings

  • Search “itch.io”

  • Clear stored data

  • Reload the page

(1 edit)

I ve tried every step and 0 progress. Loading about 80% and this happens again. Is there any way to download windows version plzzzzzz? Im really excited after all that comments :D. Also, that's first time when i ve encountered bug like this, other games loads pretty well

Of course! Once I review all submissions, I'll look into providing a Windows version for you, Checoffix!

(+1)

I added in that Windows version for you my friend. Enjoy.

Cool concept with a Guitar Hero–style vibe. I especially liked that the game keeps a strong Christmas aesthetic throughout and doesn’t lose its identity because of free assets (maybe its too late for Christmas vibe?). At the start, it wasn’t immediately clear that you’re supposed to collect the candy canes with your character’s body — I spent about 15 seconds trying to pick them up with the space bar and thought it was just a hitbox issue.

It’s really impressive that you managed to build 3 levels within the jam time, but personally I’d love to see a bit more variety between them — for example, one small unique mechanic per level in addition to the new music (like yout music records that invert controls).

I really appreciate the feedback. What a wonderful idea to do one unique mechanic per song! I'll certainly consider that in the future along with adding more clarity behind how interacting with each pickup works. :)