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(+1)

I added in that Windows version for you my friend. Enjoy.

Cool concept with a Guitar Hero–style vibe. I especially liked that the game keeps a strong Christmas aesthetic throughout and doesn’t lose its identity because of free assets (maybe its too late for Christmas vibe?). At the start, it wasn’t immediately clear that you’re supposed to collect the candy canes with your character’s body — I spent about 15 seconds trying to pick them up with the space bar and thought it was just a hitbox issue.

It’s really impressive that you managed to build 3 levels within the jam time, but personally I’d love to see a bit more variety between them — for example, one small unique mechanic per level in addition to the new music (like yout music records that invert controls).

I really appreciate the feedback. What a wonderful idea to do one unique mechanic per song! I'll certainly consider that in the future along with adding more clarity behind how interacting with each pickup works. :)