Wow, incredible presentation. I killed Bonko but ended up as a disembodied head... A true hero's end....
Can't even complain about the controls cause I remapped them (in a jam game, that's nice)
Yep I knew that some people would want different controls when the controls are all guitar notes and you're supposed to play 12 different keys. I tried to set up the default binds to work well and make sense, but that kind of thing isn't one size fits all.
I gave the player a lot of lee-way so you didn't even have to play many keys to move fast anymore, but still applies.
~Next time I might even just yank this keybind code and also fix the issues because somehow it ends up being way more buggy than I thought?
I have a azerty keyboard so at first I changed the wasd keys to zqsd but it ended up not being useful since you made it work for any layout (pressing Z is seen as W by the game), which is nice :) (It would be even better if it displayed the key corresponding to the player's layout to make it clearer I guess)
I did have an issue when I swapped the keys of 2 actions, when hitting "save all" it complained about one of the key being already used or something like that.
I mapped the attacks to the numpad numbers, that the one thing I wanted to change as it's the best for 8 directions, but not everyone have one