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Thank you for your feedback!
Yeah, I agree with your observations. It's difficult to find a balance between a niche, strategy game for people who love data, numbers, analytic thinking, and others who are not very into the genre, but would enjoy some conquest. 
I will rethink my approach to make it maybe a little bit more accessible. 

Accessibility would work for me, but also don't feel like you have to make it for everyone unless that's the direction you want to take it in. Naturally, I'm not really the target audience for this game so I'd trust your instinct and feedback from genre fans more than my notes. :)