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(-12)

The new controls are objectively better. You autistic fucks have been crying about this for months, give it a rest. 

It's knuckle-dragging retards like you why they removed the ability to download the new test versions from itch.io. You are all whiny, self-entitled autismos that can't handle change, literally all this comes down to. Why are you even playing the test version? It's meant for TESTERS to report bugs to the devs. You're clearly just crying because you're too stubborn to accept that the new controls are better and you somehow think these devs making a FREE game that isn't finished need to appeal to your specific needs. You aren't reporting any bugs, I fucking know you aren't.

 This is why the devs ignore these forums, because you're all insufferable autistic children.

Genuinely go lay down in traffic, the world will improve. Give me all the downvotes, you room temp IQ apes. I know you will because no one on this site has any goddamn sense, and I'm tired of acting like it's not okay to get pissed and shit on morons like you. You deserve the worst.

(+7)

dude is angry like he put his life's work into this

(+10)

I understand being frustrated with repetitive discussions, but this kind of hostility isn’t helping anyone.

First of all, the test builds weren’t “removed” because of feedback — they were simply relocated so people wouldn’t confuse unstable shadow builds with the main version. That’s a communication issue, not a punishment for the community. Second, official game forums exist specifically for feedback, and feedback isn’t always going to be sugar-coated. When you release a public test build labeled as "unstable" and "experimental," you should expect strong reactions; that’s a fundamental part of the development process.

While I don’t support mindless insults toward the developer, dismissing all criticism as “crying” is just as unproductive. If many players are asking for legacy controls, it’s worth asking why. I’ve been playing since Voices of the Void Pre-Alpha 0.7.0 (Mar 11, 2024), and for me, the old controls feel more natural and responsive. That’s not a "fear of change" — it’s preference shaped by hundreds of hours of muscle memory. A toggle option harms no one and accommodates different playstyles, which is simply good design.

Furthermore, while the game is free to download, the developer receives significant financial support through Patreon, with an estimated monthly income of around $25k. This places him among the most successful independent creators on the platform. When a community promotes and financially supports a project at this level, it’s reasonable for them to expect their feedback to be heard. People aren't demanding perfection; they are asking for options. That’s engagement, not entitlement.

Finally, telling people to “go lay down in traffic” over a discussion about video game controls is absolutely unhinged. I’m writing this from Russia — specifically from a place where active combat is happening. Even with my life being far from easy right now, I would never tell someone on the internet to harm themselves over a disagreement. If you think inciting self-harm is a normal way to communicate, you should probably crawl back to 4chan or 2ch. That kind of edge-lord behavior has no place in a functional community. Grow up.