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(+1)

Congratulations! I do not consider the other two games as real contenders in this jam.

I have some questions in regards to rules of the game.

1) Mogoth treads - they enable movement "forward". Does it mean that Mogoth tank does not move in any direction but only towards the exit, in a straight line? Other units do not have a mention about movement "forward", hence my uncertainty... Also, is Mogoth movement limited by Obstacles? (I assume that it is).

2) Skimmer special ability is about ignoring Water - but on the map there does not seem to be any Water? Is it about Obstacles? Can Skimmers ignore Obstacles?

3) Flipping Vaiar units. I assumed that Vaiar unit that is Hit once by Mogoth Gun cannot do anything (and is eliminated if it is Hit successfully twice by Gun) - no attack ratings on reverse and taking up an Action is meant to flip the unit. Do I understand it right though that even "damaged" Vaiar units are flipped back to their "fresh" side by the end of the Turn? ("Flip all units... to their fresh side")

If so, Mogoth player needs to hit with Gun twice to permanently eliminate their target - as one Hit "pins" them for their Actions but leaves them on the map.

Thank You for the game!

(+2)

Hey RTokarczuk, thanks for giving it a look! Know that I've just updated the game as well!

1. There is no facing in this game, so Mogoth can go "forward" any direction. Mogoth is limited by obstacles.

2. This is a bit of future proofing for a larger box expansion I'm working on now called Andoril, which will have water. I should probably knock it out here because I don't have room on the back to talk about the exceptions for water :(

3. Flip-then-destroy has been removed for the latest versions of this, now it's one-hit-destroy. However, Vaiar units have slightly worse stats on their reverse face, so by activating a unit to attack with you risk getting destroyed easier. We'll see if this sticks- I might reverse that to be just an exhausted side to show those units were activated.

Thanks again for giving it a try!