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(+1)

Interesting concept! One QoL suggestion though - I wish I didn't have to click a rune then click again to place it. I wish I could just click on a spot to spawn a new rune in that location.  I also feel like this concept could go further if there was a setup phase where you build out the wall, then you get to see the character attack it and see how much they are able to destroy before time runs out or something. Can't say I've ever played reverse breakout though! Cool game.

thanks for playing! :)