That is exactly where the gap between my intention and the actual game itself lies. My original idea was to have players make quick judgments based on the timer, but I realized that if the timer is easy to read, the game loses its thrill. I did consider adding a blinking light, but I didn't think it would do much. Your suggestion about color changes sounds like a great way to improve it, and I think adding some shaking effects would be good too. Thank you so much for playing!