I think I've finally completed the game! (If it truly ends on the jam page screen). As I've said, this is really impressive, especially with this many contents packed in the game! I've accidentally taken the hard option of using the bow and arrow, but still, the game felt really fun to play from start to finish. It's just a shame seeing that bug breaking an otherwise really high-level jam game.
Other things I like:
- The variety of game mechanics and contents
- The "in development" aesthetic of the game
- Cheat code for helping us get through the game. (should be a game mechanic too if you ask me)
- Really smooth and nice animation
Suggestions:
- Some animations need to slow down just a bit in order to not to overwhelm the player, allowing them to enjoy the story a bit more
- Maybe a way to reset the difficulty selection?
- A chapter selection would be nice too
- The story ends rather abruptly, and I would wish seeing how the story ends
Anyway, this reminds me a lot of There Is No Game, which also starts as a jam game. I have no doubt this can be successful with more content and polish. Well done!