Thank you very much for such a detailed review — we’re really glad that your overall impression was outweighed by positive emotions.
According to the original plan, there was supposed to be a chapter selection and a more developed ending set in a 3D world. Both were meant to be more expanded, but as often happens during a jam, time runs out and you have to wrap things up quickly.
We’re planning to make a more thought-out version later: fixing the main bugs and rough spots, making the logic clearer, and creating a more detailed and coherent finale. If we’re in the right mood, we might even try — as an experiment — to release it on Steam once we have more content ready.
Once again, thank you very much for your suggestions and for your feedback.
(There Is No Game was used as context during the ideation process.)