yeaaaa i couldn't figure out how to fix the lag (i don't notice it but others have def reported it). i refactored to moving the whole row object rather than moving individual objects off screen but even that didn't fix the issue 🤔 I'm still puzzling over how something like that could be optimized.
and i agree, def wish there were sound adjustment sliders in the menu, but sound design has always been one of those afterthought bits of a jam for me oop
Level 18 is so wicked of you I usually struggle somewhere around level 12 unless I cheat with my debug statements LOL! you're a trooper for making it that far!
thanks for the lovely and detailed comment, super nice to know where all the pain points are so i can get better at polish in a game! you gave me the idea of maybe delaying the level start with a cute animation of the objects populating or something at the level begin, but i think that'll need coroutines which i haven't been willing to learn about yet 😅