This was a neat little game. It is a good start. The intro does a good job of having story and telling the player what to do. It does still take a bit of exploring the interactable screens to figure out how to meet those requirements. I tried launching under different conditions, and like the various endings.
It would be nice if you allowed diagonal movement. You don't need to add more art, just allow the movement while facing one of the 2 directions.
It wasn't too bad exploring and figuring out what was interactable, but it also would have been nice if the things you could interact with had an indication when you were near, even if not facing them. With the movement it did feel a bit repetitive taking a step, then turning to see if I could interact with something new.