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(+3)

Hi! Monster armor class is like character armor class: the lower it is, the harder the monster is to hit (since to hit, you need to roll 1d20 and get a result equal to or lower than your fighter level plus the opponent's armor class, plus any other modifiers).

Regarding monster saving throws: yes, they have a common roll for everything. I realize now that I could have explained it better. Maybe after the jam, I'll correct the text to make it more understandable.

Oh I was mixing stuff from another game hahaha, thanks for your help!

(+4)

I finally edited the file to clarify your question (and that of another person who asked whether you actually died at 0 HP or below). I'm uploading the updated file now.