Short and sweet game!
Cute Sora sprite and animations. I loved the ending sequence!
I like that the game didn't blast my ears with loud music and instead has a relatvely low volume by default.
Platforming feels solid. The 2-hit combo is a neat combat mechanic, with the second hit being stronger and pushing back the enemy.
The story was wonderful!
Some improvement suggestions:
- I'd love to see more variations to the enemies. They all seemed the same, just different color and HP. Some attack variations would've been nice. Maybe projectiles or different movement patterns.
- I wish there was a way to see below by holding the "S" key, as there are some blind jumps in the game. It ended up landing into an enemy in one of those occassions.
- Some attack and hit sound effects would enhance the experience!
- Volume controls would be nice. The music volume felt perfect for me, but apparently I'm in the minority since everyone else commented it was too low.
- The UI doesn't fit correctly in ultrawide monitor. It's okay, 99% of gamejam devs don't check other aspect ratios different than 16:9.
- Kaela's design has changed. She no longer uses the long white suit.
Good game!