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(+1)

Very cute aesthetics. I think it’s a bit unfortunate that you lose all your progress when you die, but overall it’s really nice. By the way, the skybox looks great (where is it from? :D). Also, your key-obtaining sound seems to cut off.

(+1)

Thank you for playing 🤗

I think, in order not to lose all the progress, I will add checkpoints after you open any door.

Skybox from BOXOPHOBIC, really liked it, too. Other assets (except bomb theme asset) were drawn by me)) Hope not bad at all :D

Thanks a lot for the feedback. I have collected all the comments and tried very hard to remove the bugs and inconveniences I found. I will be very glad if you find the time and try to play again!

In the last update, I improved the sounds and animations, added checkpoints after completing the level, and a small final animation after the boss battle. I will be glad if you try and leave feedback!

(+1)

Very nice rework! Especially the animations seem a lot more alive, well done!

If you want to keep improving the game after the jam, here are some ideas from my side :)

  • You could consider to reduce the speed at which the player can look around (with high mouse sensitivity there are often problems when navigating in thess kinds of games)
  • It might help to have a minimap showing all areas the player has already visited. This makes moving around the maze easier after collecting / destroying everthing in the way
  • Instead of the bomb sprite you could use more actual enemies (maybe still bomb based) that move around the maze. That makes the shooting aspect more important