Very nice rework! Especially the animations seem a lot more alive, well done!
If you want to keep improving the game after the jam, here are some ideas from my side :)
- You could consider to reduce the speed at which the player can look around (with high mouse sensitivity there are often problems when navigating in thess kinds of games)
- It might help to have a minimap showing all areas the player has already visited. This makes moving around the maze easier after collecting / destroying everthing in the way
- Instead of the bomb sprite you could use more actual enemies (maybe still bomb based) that move around the maze. That makes the shooting aspect more important