Thank you! And nice to meet another Construct 3 user. I grew up with simple but addictive games like Pac-Man, so that kind of visual clarity really stuck with me. That said, I would’ve liked to push the environment a bit more visually (especially the grass) if I’d had more time. I honestly hoped it would be more intuitive, so this feedback is really helpful. I did write instructions for it in the game description. It might look easy at first, but the difficulty ramps up over time as remembering spike positions becomes more challenging. The goal is to beat other players’ scores — or you can choose to work together as a team. If a player hits a spike or falls into a hole created by a missed bomb, they’re eliminated.