Can you look into making a tiny (I hope) core patch that fixes the easily thousands of warning messages that show up in the console log when playing a browser build on itch.io, which read something like:
"The provided value 'undefined' is not a valid enum value of type CanvasTextAlign."
from Bitmap.drawText @ rpg_core.js:1348
Bitmap.drawText @ YEP_CoreEngine.js:1031
Window_Base.processNormalCharacter @ rpg_windows.js:327
Window_Base.processCharacter @ rpg_windows.js:319
Window_Message.updateMessage @ rpg_windows.js:4411
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and occur for every character of text written to the screen, except for the map name. I've seen this in both my own and other people's games.
