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When the HP/MP are exceeding to the right in the skill menu, then I think that your game window resolution is too small. The MK UICustomizer plugin doesn't control the skill menu. You can buy my skill menu customizer because then you can move around widgets in the skill menu, or you can look for alternative plugins, because the MK one, which is available for free, only focuses on the main menu.

I like your idea to pin the / symbols to force-align them, so it will very likely come in a future update!

Sorry for my late answer. Its as I pre-emptively wrote above, youre right. But the thing is, I want that exact resolution. Natively, the game engine makes everything way too zoomed out, making everything looks small and impersonal. I calculated squares on a screen (on the games Im making a tribute to) and my current resolution mimics that 1:1.

The pinned idea came when I was trying to remedy something on the battle screen: You see, when HP values increase or decreases, the total width shrinks or grows (with that given plugin). "1" is thinner than "8" after all, right? Well natively it meant that numbers and the "/" sign keep moving around, which is irritating/weird. So I thought... well what if I PINNED those? I took a while to understand that plugin (thankfully its transparent and not too complex) and managed to have only actual number values (max not shown) pinned. So nothing "moves" and all is right. No "/" either.  

Back on topic: Might just settle on how it is now. But for your Magic/Skill plugin, would it be possible to view screenshots of the other styles? (before purchase) Side note: Showing elemental resistances on the status screen was a good idea on your status plugin. :) On my end, Ill add those in the player manual's PDF later. 

Please send me a mail (mail@aerosys.blog) or dm me on Discord (.aerosys). I will then send you a specialized trial version for the skill menu, so you can test whether it works with your game resolution.

Bless you. Ill e-mail you right away.