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(+1)

I like the choice of faces, it really brings personality to the simple shapes. While the variety of shapes is nice, I found some shapes a bit too similar, and I think less shapes might actually be better gameplay wise. I really liked that you get to see just the eyes when they are coming on screen and would love to see that effect applied to all four edges. I managed to get a top score of 5 and enjoyed the gameplay loop of dodging and collecting the shapes.  One last thing, having both keyboard and mouse support is great, especially with the hand-pointing detail for mouse users

(+1)

Thanks for the detailed feedback, I really appreciate it!

I completely get that fewer shapes could make things clearer. The idea was to let players choose their difficulty through the shape they select, rather than relying on a separate difficulty menu, especially since some shapes are harder to distinguish once they’re moving like the square with curved corners. Letting players choose which shapes appear during play could work and something I’d definitely explore if I continue developing it. I’m also really glad you noticed the blue hand for mouse controls, that little detail was added to help show your position and where you are moving to more clearly.