Thanks for the detailed feedback, I really appreciate it!
I completely get that fewer shapes could make things clearer. The idea was to let players choose their difficulty through the shape they select, rather than relying on a separate difficulty menu, especially since some shapes are harder to distinguish once they’re moving like the square with curved corners. Letting players choose which shapes appear during play could work and something I’d definitely explore if I continue developing it. I’m also really glad you noticed the blue hand for mouse controls, that little detail was added to help show your position and where you are moving to more clearly.