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I think I understand where your frustrations are coming from. The interactions are based on the center of camera which I tried to highlight with a dot crosshair, but I made a poor choice of color of it being white and blending into Bae's hat.  I see now that it would be likely that players would assume that interactions should be based on Bae's facing instead. I should have either offset the camera to the side and changed the color the crosshair. Was this the issue you had or am I misreading the problem? Either way, thanks for giving my game a try and sharing your experience!

I definitely was not aware of the crosshair. I thought I had to make Bae face the things and be in front of them.