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(+1)

Nice entry, the stat system looks like it would be interesting to play with.

I noticed pretty long load times and stuttering when proceeding to the next panel (in firefox), which may be able to be optimized.

I would have liked the ability to see or change more about the appearance of the character than the silhouette.

For the stats UI, I recommend having the description pop up when hovering or something other than having to change a stat to read its description.

The aesthetic was really cool and the UI felt responsive and clean, great job!

(+1)

Thanks for the suggestion, that would indeed make it easier to undestand the stats. For the stuttering I’m aware and still struggling to understand how to efficiently lad resources in godot to avoid it. Glad you enjoyed!

(+1)

In my projects, the 3 things that were causing similar issues:

  • using load() instead of a const preload()
  • particles being fired for the first time
  • lighting getting turned on for the first time

So creating a script up front that does that when the game is run helped. Good luck!