Hello mate,
I found an issue that I can reproduce even in a brand-new blank project, so I’m not sure if it’s related to the latest update. It seems that all stats are being applied twice. For example, the menu shows +15, but when the upgrade is confirmed, the actual value becomes +30.
I also have a few suggestions for possible improvements, in case you’re interested:
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A description window with editable text to show additional information. Right now, players only see the name, with no further details. We have a description window in the editor but not in the game menu, it would be nice to have it also in game.
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When the confirmation pop-up appears, it would be great if it could be displayed above everything else. Currently, it sometimes appears behind other elements, which makes it a bit hard to see.
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Configurable parameters to define how base parameter changes are displayed in the top window. Ideally, this would allow customizing the parameter names and even assigning icons to them, or alternatively pulling the data directly from the System settings so the names match the project’s terminology. At the moment, these names can’t be changed and don’t match mine.
That’s all for now. If I come up with any other ideas and you’re available, I’ll let you know.
Greetings,