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(1 edit)

POTENTIAL SOLUTION -  

i had a problem where i had both of these - 

 XNA Redistributable installed

.NET Framework 4.5 installed

but it still wouldent open, and came up with an error code - 

Ver 1.3.1.2
11/06/2020 22:31:41
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Monocle\MonocleDefault". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Monocle\MonocleDefault.xnb". File not found.
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   at Monocle.Draw.Initialize(GraphicsDevice graphicsDevice) in C:\Projects\C#\Celeste\Celeste\Celeste\Monocle\Util\Draw.cs:line 44
   at Monocle.Engine.LoadContent() in C:\Projects\C#\Celeste\Celeste\Celeste\Monocle\Engine.cs:line 196
   at Celeste.Celeste.LoadContent() in C:\Projects\C#\Celeste\Celeste\Celeste\Celeste.cs:line 125
   at Microsoft.Xna.Framework.Game.Initialize()
   at Monocle.Engine.Initialize() in C:\Projects\C#\Celeste\Celeste\Celeste\Monocle\Engine.cs:line 184
   at Celeste.Celeste.Initialize() in C:\Projects\C#\Celeste\Celeste\Celeste\Celeste.cs:line 113
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Monocle.Engine.RunWithLogging() in C:\Projects\C#\Celeste\Celeste\Celeste\Monocle\Engine.cs:line 339

if u look it seems like it cant find a monocle or something, i had 3 different folders with celeste stuff in each, stuff like the application, error log and whatever fmod is in one, then i had two different files called backups and content. because it said file not found i tried making its job easier and basically just chucked all the Celeste stuff on my computer in one folder and it works fine, the application opens and it had  my previous save.

i dont know if what i did actually fixed it or if it just fixed itself, but it worked for me.

(+1)

HEY THIS JUST WORKED! I have no idea why, but extracting all the files no one folder in my desktop solved all the problems and the game seems to be running normally. Thank you very much!!

(4 edits) (+1)

To help me with future problems, can you show me how the folder structure looked when it didn't work? It should look like this (the OpenGL version will have additional DLL files but it should generally be the same):

When it didn't work I had just extracted the "content" folder togheter with the application. It worked when I extracted ALL the files to the same folder (in the desktop). It was probably just a dumb mistake that I did, but thank you very much for the help.

And it also seems to only work in the OpenGl version