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500 thousand Chertocoins!? Dude, you're crazy!

  1. As for stretching the screen — yes, I noticed it myself during testing, and I don’t think it makes the game significantly easier. As great game designers used to say: “Let the player think they’ve outsmarted the game!” (I’m definitely not pretending I was just too lazy to fix it.)
  2. The restricted play area is actually a kind of "foolproofing" to prevent players from flying too far just for fun and then spending half an hour flying back. It was also meant to serve as a kind of indicator that the game had been completed. Because of course I wouldn't have had time to finish the ending.
  3. Regarding the destruction of buildings, I agree with you. As I said before, it was just a concept, which I later threw away.
  4. You're right about the last point, I have nothing to say. I'll think about how to implement it.

Your review was very informative, thank you for expressing your thoughts so clearly and to the point!

А вообще, Максим, я же русскоговорящий :)
У меня игра чертило называется)))

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ахах, ну да) я подумал об этом сначала, но потом как-то на автомате с переводчиком писал) подписался на телегу, у меня кстати тоже есть тг, про пазлы - https://t.me/WhatAboutPuzzles

Да, я тоже подписался)) Как раз твои советы про итч будут в тему.