Good art and nice water effect achieved!
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The Colorful Threat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #3 | 4.000 | 4.000 |
| How well does the game fit the themes? | #23 | 3.000 | 3.000 |
| Gameplay | #25 | 2.750 | 2.750 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #25 | 2.750 | 2.750 |
| Audio | #31 | 1.917 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 2 people, the longest time - 3 hours
Comments
Very cute art style and clever concept! I feel it would greatly benefit from having a movable camera and if the die were visible from start, instead of being behind the player. I wasn't aware I needed to find a die to roll at first and find it hard to maintain spacial awareness.
Very Cool! Also difficult! Only gripe i had was the control layout having Q And E bound made pressing d+e or a+q a bit frustrating. But super impressive for 3 hour prototype! Congrats!
My immediate thought is going down should be bound to left CTRL, and Up should be on space bar. Obviously your dice roll was mapped there, but that could always be put on another key, like f, or even E. Since that mechanic is a quick tap instead of a hold. If it was more time (or a full release) key mapping is always king, but this is totally subjective.






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