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ok as I play I have come to a opinon. the game as it is I do not want to play. mostly becuase of the mini games they just pop up with no guide. I had a lot of good gear and had to leave early one mission because a minigame failed when I had no idea what to do. if your going to base the game off of completing minigame you have to tell player how to play the minigames

Understandable, I'm working to resolve this pain point very soon, sorry for the poor experience. I appreciate you leaving feedback on it.

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I wish you luck and successes with your work 

Thank you for the kind words!

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if I could make one suggestion. don't make the how to's a once time thing but maybe something the player can check before the minigame. mostly for the cases where a player returns after a long break they may forget how the minigame goes

I appreciate the suggestion, I think what I'll do with the time-based minigames moving forward is sort of a "click to start" thing where once you click the minigame even option, you're given explicit instruction that goes away once you click/start playing the minigame. 

Perhaps a module to learn the minigames in your hideout instead? In order to make runs feel more isolating as they should be

I do have the Arcade in but maybe it should be implemented differently to point players towards it as a Mini Game Practice area.

More so just earlier but yes - you won't find it before you're already familiar with all the games